Millennials, currently aged 24 to 39, are in their prime years, and gaming is still part of their lives. According to Nielsen, millennials aren’t just interested in playing games; they also support other gamers by watching them play. And there is a whole ecosystem and community of gamers where millennials are part of.

Highlights

  • Exactly 50% of millennials engage in mobile gaming.
  • 16% of millennials are big spenders, smaller opposed to 45% who are moderate spenders.
  • About 51% of millennials are successful in balancing playtime and social time.

Real Research puts the spotlight on millennial gamers. In this article, Real Research analyzed gaming impacts on male millennials’ career, family life, and health. We also measured millennials’ gaming habits, which includes the games they play and the hours they spend playing.

Where are the Gamers?

Half of the millennial gamers can be found on mobile gaming platforms (50%). Others in PC/Desktop games (31%) and others in video game arena (15%) playing Playstation or Xbox.

However, due to being in their prime, millennials spent less than playing games, with most of the respondents revealing they play less than an hour (40%). Others, though, manage to spend a long time from one to two hours (31%) up to four to seven hours (24%). And only less than 5% exceed playtime for more than 7 hours.

How many hours do you spend playing video games per day

Millennials’ game engagement frequency difference is very much tight. Most of the respondents admit to being able to play games limitedly to several times a week (33%), very close to those who have daily game playtime exposure (30%). Some others revealed playing games several times a month (28%) and at the very least, several times a year (10%).

As for the game genre that engages millennials, most are into adventure games (32%). It is followed by card games (25%) and action games (23%) on second and third place consecutively. All under 10% are RPG (8%) and Sports (6%), and strategy games (4%).

Game Impacts on Millenial’s Life

In a straightforward question, we asked millennials whether gaming has been a huge influence on their generation; 66% of respondents said ‘yes’, and 34% answered ‘no’. Many believe games have been a significant factor for people part of this generation.

From a business point of view, gamers actually are seen as a lucrative market. Aside from special gaming hardware such as high-specs monitors, CPU, and specialized PC accessories, gamers often purchase games and game items.

When asked about how millennial gamers acquire their games, most of them download online (41%). Next is a tie between borrowing games and purchasing games from stores (25%). Based on one poll, almost half of millennials are moderate spenders (45%), and only a fair number of gamers are big spenders (16%).

Did playing video games affect your finances

Overall Effects of Gaming on Mental and Physical Health

Playing games intensively can have both positive and negative effects on the player. For one, games help boost cognitive skills such as faster processing, memory retention, and improve strategic logic. On the one hand side, it can also encourage insomnia or lack of physical endurance.

When asked if playing video games directly affected the respondent’s health, almost half said ‘a little,’ with a connected reason body posture and endurance issue because of lack of body movements. Also, in hours of sitting, one can develop backaches as well.

On the bright side, a great number of respondents share that games didn’t hinder any health issues, as they manage to get a good amount of sleep (44%). Unfortunately, though few, there are gamers who have developed health conditions linked to long hours of playing (10%).

Millennials also get to avoid family drama over games. By doing so, millennials are able to create a composed relational environment with the people closest to them. Only a small percentage of respondents shared they encountered family feuds due to games (6%).

When asked if games have adverse effects on family relations, more than half stated they were able to spend enough time with family or friends (51%). However, introverted millennials come very close by admitting they don’t spend much time with family or friends as they personally prefer to play games (44%).

Furthermore, millennials found playing games as a calming therapy or a release of pressure from reality (40%). For competitive souls, they become more aggressive and competitive (32%), or even angry and short-tempered (8%). While for others, games are just pure entertainment and a way to release stress (16%).

Methodology

Insights derived from Real Research’s “Impact of E-Gaming on Millennials” survey fielded in November 2020 to 3000 male respondents of all ages in South Korea, UAE, USA, Japan, and Australia.

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